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ranDOOM

ranDOOM

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Devlog

  • ranDOOM Beta v1.0 | The Lighting Update
    September 15, 2023 by JS
    A new lighting system This update adds proper lighting to the game, which makes the environments look a lot better and also allows me to play with dark areas and blinking lights when creating the leve... Continue reading
  • ranDOOM update 0.3.2-b
    April 05, 2023 by JS
    Bug fixes: Fixed the Chainsaw Immortality bug (for real this time lol) Fixed Lost Souls not playing their pain animations properly from all angles Projectiles and Lost Souls should no longer push up t... Continue reading
  • ranDOOM update 0.3.1-b
    April 02, 2023 by JS
    Changes: Completely reworked the Haste Powerup. It's now called Partial Invincibility and it grants a 50% damage reduction for 30 seconds instead of doubling the player's movement and projectile speed... Continue reading
  • ranDOOM update 0.3.0-b
    April 01, 2023 by JS
    What's new?: Added Lost Souls Added Pain Elementals Changes: Chaingunners, Arachnotrons and Spider Masterminds will now immediately attack their target when it becomes visible again after being out of... Continue reading
  • ranDOOM update 0.2.0-b
    March 29, 2023 by JS
    What's new?: Added Cacodemons Changes: Chaingunners, Arachnotrons and Spider Masterminds don't attack instantly when their target becomes visible again or when they change targets Bug fixes: Fixed an... Continue reading
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